Elven Gods
Different values: 3
=====================================
object {Elven Gods}
    _id : string {Elven Gods._id} (all different values)
    folder : string {Elven Gods.folder} (same value: YyBJi4mpbu5ORkt8)
    img : string {Elven Gods.img} (all different values)
    name : string {Elven Gods.name} (all different values)
    system : object {Elven Gods.system}
        attribute : array<string> {Elven Gods.system.attribute}
            Length: min=2 max=2
            Value type: string {Elven Gods.system.attribute.[]} (4 different values)
                cha (x1)
                int (x2)
                dex (x1)
                wis (x2)
        category : string {Elven Gods.system.category} (same value: deity)
        description : object {Elven Gods.system.description}
            value : string {Elven Gods.system.description.value} (all different values)
        domains : object {Elven Gods.system.domains}
            alternate : array<string> {Elven Gods.system.domains.alternate}
                Length: min=0 max=2
                Value type: string {Elven Gods.system.domains.alternate.[]} (all different values)
            primary : array<string> {Elven Gods.system.domains.primary}
                Length: min=4 max=4
                Value type: string {Elven Gods.system.domains.primary.[]} (11 different values)
                    cities (x1)
                    creation (x2)
                    family (x1)
                    star (x1)
                    darkness (x1)
                    moon (x1)
                    nature (x1)
                    secrecy (x1)
                    earth (x1)
                    knowledge (x1)
                    magic (x1)
        font : array<string> {Elven Gods.system.font}
            Length: min=1 max=2
            Value type: string {Elven Gods.system.font.[]} (2 different values)
                heal (x3)
                harm (x1)
        publication : object {Elven Gods.system.publication}
            license : string {Elven Gods.system.publication.license} (same value: ORC)
            remaster : boolean {Elven Gods.system.publication.remaster} (same value: True)
            title : string {Elven Gods.system.publication.title} (same value: Pathfinder Lost Omens Divine Mysteries)
        rules : ###FoundryRulesObject###
        sanctification : object {Elven Gods.system.sanctification}
            modal : string {Elven Gods.system.sanctification.modal} (same value: can)
            what : array<string> {Elven Gods.system.sanctification.what}
                Length: min=1 max=1
                Value type: string {Elven Gods.system.sanctification.what.[]} (same value: holy)
        skill : array<string> {Elven Gods.system.skill}
            Length: min=1 max=1
            Value type: string {Elven Gods.system.skill.[]} (all different values)
        spells : object {Elven Gods.system.spells}
            1 : string {Elven Gods.system.spells.1} (all different values)
            [4] : string {Elven Gods.system.spells.4} (same value: Compendium.pf2e.spells-srd.Item.Shape Stone)
            [7] : string {Elven Gods.system.spells.7} (2 different values)
                Compendium.pf2e.spells-srd.Item.Planar Palace (x1)
                Compendium.pf2e.spells-srd.Item.Unfettered Pack (x1)
            2 : string {Elven Gods.system.spells.2} (2 different values)
                Compendium.pf2e.spells-srd.Item.Invisibility (x1)
                Compendium.pf2e.spells-srd.Item.Shape Wood (x1)
            3 : string {Elven Gods.system.spells.3} (2 different values)
                Compendium.pf2e.spells-srd.Item.Animal Vision (x1)
                Compendium.pf2e.spells-srd.Item.One with Stone (x1)
            5 : string {Elven Gods.system.spells.5} (same value: Compendium.pf2e.spells-srd.Item.Nature's Pathway)
            6 : string {Elven Gods.system.spells.6} (same value: Compendium.pf2e.spells-srd.Item.Tangling Creepers)
            8 : string {Elven Gods.system.spells.8} (same value: Compendium.pf2e.spells-srd.Item.Burning Blossoms)
            9 : string {Elven Gods.system.spells.9} (same value: Compendium.pf2e.spells-srd.Item.Nature's Enmity)
        traits : object {Elven Gods.system.traits}
        weapons : array<string> {Elven Gods.system.weapons}
            Length: min=1 max=1
            Value type: string {Elven Gods.system.weapons.[]} (all different values)
    type : string {Elven Gods.type} (same value: deity)